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Write to location 00000000 caused an access violation.
Write to location 00000000 caused an access violation.













Sound doesn't work but I've played >15 missions without a crash and before I was averaging ~2 missions per crash. The game won't load without it, but for me moving the audio files does. Windows Version 10.0 Build 19042 C:Program Files (x86)Pidginpidgin.exe caused an Access Violation at location 764a9e7e in module C:WINDOWSSystem32msvcrt.dll Reading from location 00000000. Interestingly moving AKSoundEngine.dll itself does not work. Without input AKSoundEngine doesn't seem to activate and so doesn't break. You would think that would crash the game but no, when it doesn't find the sound files it just doesn't send them to be played. I hypothesized that AKSoundEngine was choking on input so I went into BATTLETECH\BattleTech_Data\StreamingAssets\Audio created a new folder called Storage and moved all of the audio files in there. First a warning! I'm moving around game files and I haven't tested this on any other system so I have no idea if it will be stable. I've found something that seems to work for my system.

write to location 00000000 caused an access violation.

Potential workaround listed at the bottom.















Write to location 00000000 caused an access violation.